Dungeon Fighter Online (DFO) is one of Nexon’s most popular Free-to-Play MMOs. Naturally, the next step after cementing the title into PC gamers minds is to move on to console gamers, right? Well, that seems to be what they thought and the result is Dungeon Fighter Live: Fall of Hendon Myre for XBLA. The game tried to take the PC game and dumbed it down…a lot. For instance, in DFO there are about 9 classes to choose from where as in DFL there are only 3. I’m guessing that they chose to have 3 fairly basic classes (Slayer, Fighter and Gunner) as a way to ease players into the game instead of having this big array and having people not know what they all did. However, it would have been nice to be able to unlock the other classes in some way.
Since this is based off an MMO, most of you are probably wondering about the quests. DFL does a good job at giving you a constant stream of quests while not making you feel overwhelmed. The quests generally come down to little more than collection quests or kill this monster X amount of times but many MMOs are like that so its not really a fault. The controls in DFL: Fall of Hendon Myre transferred over incredibly well. If you are a fan of DFO, and even if you’re not, the controls are very welcoming and easy to pick up. There are three main buttons you’ll be pressing which are A,B and X but the Right Trigger and Right Bumper serve as Hot Keys. Basically, by holding down either RB or RT you can then tap one of the four face buttons and instantly activate a combo/skill or use an items; this is a life saver, trust me.
Disassembling, Reinforcing and Blacksmithing are also present in Dungeon Fighter Live. You can disassemble equipment for scrap parts, reinforce equipment to make it stronger and use blacksmithing to create your own equipment. Reinforcement is very simple and requires Ryan Cokes (which are dropped by damn near every monster) and cash. Blacksmithing, however, is more complicated and I was level 12 before I was even able to make anything.
Graphically, this game is superior to the PC version. The character models are much more detailed and smoothed out. Just by looking at still images of both, you can see how much better DFL looks. There are some big negatives against this game though. One huge flaw is the fact that the game tends to constantly freeze your Xbox. This gets very annoying especially when you lose all of your progress on a quest because it froze within a dungeon. Another flaw is that the level cap is only 20 where as DFO has a level cap of 70. This is sad because it can drastically shorten the play time of each character.
If you are looking for Dungeon Fighter Online on a console, this is not the way to go. The very slow level cap and only having 3 classes kills the play time for it. Not to mention that its plagued by constant game freezes. The game play is great and the game is tons of fun but its not long enough to keep DFO players happy. Really, this game is there for people looking for a small baby step into MMOs it seems.
- Great for a baby step into MMOs
- Fantastic game play
- Only 3 classes
- Level cap is very low at 20
- Constant game freezes