The Sony booth at the Fan Expo 2011 had people lining up to get their hands on a chance to play Uncharted 3 and Resistance 3. The one thing they brought there though that had everyone’s jaw dropping was a prototype add-on device for the PlayStation 3, known to the public right now as Sony’s Head Mount Display (working title in progress) and it sounds just like it is. The Sony Head Mount Display is slightly bigger than your hand, and is light weighted, the prototype look reminded me of the Virtual Reality head sets from the 90′s if it had ran 15 miles everyday since we’ve last seen this prototype’s ancestor. Now upon reading this, I know some readers that remember the Nintendo Virtual Boy are having some of their memories, and stomachs, being stirred right now. Well I’m here to reassure you that with just the prototype that they had on show for the first time at Fan Expo 2011 is beyond anyone’s belief.

For the last few years games have becoming more interactive with story, community, and especially the way we play games now a days. Huge leaps have been made in the industry to immerse the gamers even more into the world they’re playing, and it’s not looking like it’s going to be stopping anytime soon, with the release of Nintendo’s 3DS, the announcement at E3 about the Wii U being launched next year, rumors in the digital world of a new gen of consoles rising out of the shadows some time in the near future, and now Sony’s Head Mount Display.

As I put the head set on all the noise around me from the expo was drowned out by the 5.1 surround sound headphones built into the device, and my eyes were met with me looking down the barrel of a gun in a virtual hand, pointed out toward a beautiful landscape (I’m guessing from Call of Duty: Black Ops) on two, 3″inch Organic-LED (OLED) screens with a resolution of 1280 x 720p (1280 x 720p is the same bandwidth approximately as 1920 x 1080i). My first reaction was my mouth dropping and me pulling the headset off to look at it, cause my eyes did not believe what they were seeing. One of the Sony representatives at the expo laughed at my reaction, and went on to explain the prototype to me as I kept looking at this new headset. One thing I instantly noticed was that I was looking at a FPS game, and that the way the screens were set up made me feel like I was actually in the FPS, I then started to look around to see the motion sensors at work, if there were any, and sadly on the prototype there weren’t. As I handed the headset back, he told me how the actual retail model which will be released at an undisclosed date, will rest comfortably, and easily on the user’s head, and that sadly the prototype didn’t. After chatting with a representative or two about it, and the games we can’t wait to play on it, I immersed myself into the headset to one more time see the upcoming future in what Sony has to offer the world.

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About Brandon Hatos

Brandon is a Canadian comic artist with a passion for the gaming and comic book industry. He is also Canada's own version of the Batman, the Mapler.